My name is Brandon Bredda and I’m an Epic Games featured contributor to the Unreal Engine 4 Marketplace, a vr/ar enthusiast, and the principal technical designer at Iris Singapore. My bread and butter is everything Unreal Engine 4, but my expertise is in designing and programming gameplay systems, cinematics, and world building. I am also a 3d artist across the entire pipeline from modeling to texturing and final shader creation in UE4.

I hold a Bachelors of Science in Business and Accounting from the University of Wisconsin-Stevens Point and a TESOL from Oxford Seminars.