I’m a co-founder at VecFour Digital, the developer behind 'Hide Or Die' which just finished up a successful Kickstarter campaign. I am also an Epic Games featured contributor to the Unreal Engine 4 Marketplace. My bread and butter is everything Unreal Engine 4, but my expertise is in designing and programming gameplay systems, cinematics, and world building. I am also a 3d artist across the entire pipeline from modeling to texturing and final shader creation in UE4.

I hold a Bachelors of Science in Business and Accounting from the University of Wisconsin-Stevens Point and a TESOL from Oxford Seminars.